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PUBG 24 Hours

$8
Support Windows 10! 
Support Windows 11! 
HWID Spoofer included! 

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Features List:

 
🎯 Aimbot Features
Enable/Disable & Hotkeys:
Master toggle (popup with hotkeys)
Hold key
Toggle key
Secondary hold key
Switch-to-head key
Hitbox Selection:
Head
Chest
Body
Random
Prediction & Smooth:
Bullet prediction (on/off)
Smooth aiming:
General tab: 1.0 – 10.0
Per-weapon tab: 1.0 – 30.0
Smooth interpolation:
General tab: speed 0.1 – 1.0, type: Linear / Bezier
Per-weapon tab: speed 0.1 – 3.0, type: Linear / Bezier
Humanization:
General tab:
Reaction time: 0.01 – 0.5 s
Random offset: 0.01 – 2.0
Per-weapon tab:
Reaction time: 0.01 – 1.0 s
Random offset: 0.0 – 5.0
Target Filtering:
Visibility check
Ignore knocked players
Ignore players while driving
Ignore bots
Recoil Control:
Recoil compensation (on/off)
Triggerbot:
Enable/disable (popup with hotkey)
Trigger key
Delay: 0.01 – 1.0 s
FOV activation: 0.1 – 10.0
Draw Trigger FOV (on/off)
General tab: thickness 1.0 – 5.0
Per-weapon tab: thickness 0.5 – 5.0
Kill Switch:
Enable/disable (popup with options)
Kill switch hotkey
Auto kill switch (safe mode)
Distance threshold:
General tab: 0.0 – 150.0
Per-weapon tab: 1.0 – 100.0
Deadzone & Target Control:
Deadzone enable + radius: 1.0 – 20.0
Save target (sticky target)
Aim lock
Target switch delay: 0.0 – 5.0 s
Visual Aids:
Draw FOV circle (on/off)
Thickness: 1.0 – 5.0
Draw crosshair (on/off)
Thickness: 1.0 – 5.0
Draw target marker (on/off)
Thickness: 1.0 – 5.0
FOV Modes:
Standard FOV: 1° – 180°
Custom/scaling FOV:
Min FOV and Max FOV (linked bounds)
Time coefficient:
General tab: 0.0 – 3.0
Per-weapon tab: 0.1 – 3.0
Distance coefficient:
General tab: 0.0 – 3.0
Per-weapon tab: 0.1 – 3.0
Safety Limits:
Max aim distance:
General tab: 1 – 1000
Per-weapon tab: 1 – 1000
Max spectators:
General tab: 0 – 20
Per-weapon tab: 0 – 10
Per-Weapon Profiles:
Selection: Disabled, AR, DMR, LMG, Melee, Pistol, Shotgun, SMG, Sniper, Special, Throw
Each profile has its own full set of toggles, hotkeys, smooth, interpolation, humanization, prediction, visibility/ignore, triggerbot, kill switch, deadzone, FOV/crosshair/target drawing, custom/scaling FOV, distances, and spectator caps.
👤 Player ESP Features
Master Controls:
Enable/disable Player ESP (popup with toggle hotkey)
Max render distance: 1 – 1000
Dynamic font scaling:
Min font size: 10.0 – Max
Max font size: Min – 30.0
Enemy Indicators (Out-of-Screen):
Enable/disable (popup)
Max distance: 0 – 1000
FOV limit: 0 – 180
Indicator thickness: 1.0 – 5.0
Opacity scaling:
Min opacity: 0.00 – 1.00
Max opacity: 0.00 – 1.00
Size scaling:
Min size: 1.0 – Max size
Max size: Min size – 30.0
Shape types:
Triangle
Dot
Color modes:
Static color (RGBA)
Team color (alpha 0 – 255)
Visibility-based: Visible color / Non-visible color
Head Circle:
Enable/disable (popup)
Size: 1.0 – 10.0
Thickness: 1.0 – 5.0
Filled (on/off)
Color modes:
Static color (RGBA)
Team color (alpha 0 – 255)
Visibility-based: Visible / Non-visible
Distance ESP:
Enable/disable (popup)
Merge with nickname (on/off)
Position: Top / Bottom / Left / Right
Color modes:
Static color (RGBA)
Team color (alpha 0 – 255)
Visibility-based: Visible / Non-visible
Nickname ESP:
Enable/disable (popup)
Position: Top / Bottom / Left / Right
Color modes:
Static color (RGBA)
Team color (alpha 0 – 255)
Visibility-based: Visible / Non-visible
Weapon ESP:
Enable/disable (popup)
Position: Top / Bottom / Left / Right
Color modes:
Static color (RGBA)
Team color (alpha 0 – 255)
Visibility-based: Visible / Non-visible
Box ESP:
Enable/disable (popup)
Shape: Frame / Corner
Rounding: 1 – 20
Thickness: 1.0 – 5.0
Width scale: 0.10 – 1.00
Filled (on/off) + fill color
Color modes:
Static color (RGBA)
Team color (alpha 0 – 255)
Visibility-based: Visible / Non-visible
Tracer Lines:
Enable/disable (popup)
Origin: Top / Middle / Bottom
Thickness: 1.0 – 5.0
Color modes:
Static color (RGBA)
Team color (alpha 0 – 255)
Visibility-based: Visible / Non-visible
Skeleton ESP:
Enable/disable (popup)
Thickness: 1.0 – 5.0
Color modes:
Static color (RGBA)
Team color (alpha 0 – 255)
Visibility-based: Visible / Non-visible
Health Bar:
Enable/disable (popup)
Position: Top / Bottom / Left / Right
Thickness: 1.0 – 5.0
Color alpha: 0 – 255
Status ESP:
Enable/disable (popup)
Position: Top / Bottom / Left / Right
Color modes:
Static color (RGBA)
Team color (alpha 0 – 255)
Visibility-based: Visible / Non-visible
Velocity ESP:
Enable/disable (popup)
Position: Top / Bottom / Left / Right
Color modes:
Static color (RGBA)
Team color (alpha 0 – 255)
Visibility-based: Visible / Non-visible
Prediction Lines:
Enable/disable (popup)
Prediction time: 0.1 – 5.0
Line length: 10 – 300
Line thickness: 1.0 – 5.0
Show end point (on/off)
End point size: 1.0 – 10.0
Color modes:
Static color (RGBA)
Team color (alpha 0 – 255)
Visibility-based: Visible / Non-visible
Minimum velocity threshold: 1.0 – 100.0
Proximity Alerts:
Enable/disable (popup)
Proximity radius: 10.0 – 200.0
Pulsating border (on/off)
Proximity warning text (on/off)
Border thickness: 1.0 – 10.0
Text size: 10.0 – 30.0
Alert color (RGBA)
Text color (RGBA)
📦 Items ESP Features
Master Control:
Items ESP enable as a combobox category selector
Categories:
Weapons
Packages
Vehicles
Ammo
Attachments
Throwables
Medicine
Equipables
Other Equipables
Weapons:
Toggle via combopicker (enable + color + show type)
Show type:
Type → multi-select by weapon category:
AR, DMR, LMG, Melee, Pistol, Shotgun, SMG, Sniper, Special, Throw
Name → multi-select by weapon name (full list)
Per-category filter selection is saved
Packages:
Toggle via pickerbox (enable + color)
Multi-select package list (full package names)
Vehicles:
Toggle via combopicker (enable + color + show type)
Show type:
Type → multi-select:
Road
Sailing
Name → multi-select by vehicle name (full list)
Ammo:
Toggle via combopicker (enable + color + show type)
Show type:
Holding Weapon → auto shows compatible ammo for current weapon
Type → multi-select by weapon category (AR/DMR/…)
Weapon Name → multi-select by weapon name (uses weapon list)
Name → multi-select by ammo name
Attachments:
Toggle via combopicker (enable + color + show type)
Show type:
Holding Weapon → show only compatible attachments
Type → multi-select by weapon category (AR/DMR/…)
Weapon Name → multi-select by weapon name
Name → multi-select by attachment name
Throwables:
Toggle via pickerbox (enable + color)
Multi-select throwable list (e.g., frag, smoke, molotov, stun, etc.)
Medicine:
Toggle via pickerbox (enable + color)
Multi-select medical list (e.g., first aid, medkit, boosters, bandages)
Equipables:
Toggle via pickerbox (enable + color)
Multi-select gear list (e.g., helmets, vests, backpacks)
Other Equipables:
Toggle via pickerbox (enable + color)
Multi-select custom equipable list
Item ESP Settings:
Max distance: 0 – 1000
Dynamic font scaling for item names:
Min font size: 10.0 – Max
Max font size: Min – 30.0
🎨 Colors & Customization
Aimbot & Overlays:
Triggerbot FOV color (RGBA with alpha)
Aimbot FOV color (RGBA with alpha)
Crosshair color (RGBA with alpha)
Target color (RGBA with alpha)
(Color pickers support alpha for transparency.)
📡 Radar Features
Enable/Disable:
Master toggle (popup with hotkey)
Position & Size:
Position X: 0 – 1920
Position Y: 0 – 1080
Radar size: 50 – 500
Zoom level: 1 – 100
Max detection distance: 0 – 1000
Dynamic Scaling:
Min size: 1.0 – Max size
Max size: Min size – 6.0
Opacity Scaling:
Min opacity: 0.00 – 1.00
Max opacity: 0.00 – 1.00
Appearance:
Radar shape (internal support): Square / Circle
Color modes:
Static color (RGBA)
Team color (alpha 0 – 255)
Visibility-based: Visible color / Non-visible color
⚙️ Miscellaneous
General:
Spectator count (on/off)
Language selection (instant switch):
EN, CN, RU, DE, FR, HE, JP, PT, TH, TR, VI
Performance:
Game FPS cap: 30 – 240
Render FPS (overlay refresh): 30 – 240
💾 Configurations
Menu & Saving:
Menu key (customizable)
Automatic saving: every menu change is saved immediately
Create & Manage Configs:
New config name input
Create new config (.pubg) with one click
Parse configs and initialize path automatically
Save current settings to the selected config

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About PUBG 24 Hours

Support Windows 10! 
Support Windows 11! 
HWID Spoofer included! 


YT Video:



Video Host: 
 



Features List:

 

🎯 Aimbot Features

Enable/Disable & Hotkeys:

  • Master toggle (popup with hotkeys)

  • Hold key

  • Toggle key

  • Secondary hold key

  • Switch-to-head key

Hitbox Selection:

  • Head

  • Chest

  • Body

  • Random

Prediction & Smooth:

  • Bullet prediction (on/off)

  • Smooth aiming:

    • General tab: 1.0 – 10.0

    • Per-weapon tab: 1.0 – 30.0

  • Smooth interpolation:

    • General tab: speed 0.1 – 1.0, type: Linear / Bezier

    • Per-weapon tab: speed 0.1 – 3.0, type: Linear / Bezier

Humanization:

  • General tab:

    • Reaction time: 0.01 – 0.5 s

    • Random offset: 0.01 – 2.0

  • Per-weapon tab:

    • Reaction time: 0.01 – 1.0 s

    • Random offset: 0.0 – 5.0

Target Filtering:

  • Visibility check

  • Ignore knocked players

  • Ignore players while driving

  • Ignore bots

Recoil Control:

  • Recoil compensation (on/off)

Triggerbot:

  • Enable/disable (popup with hotkey)

  • Trigger key

  • Delay: 0.01 – 1.0 s

  • FOV activation: 0.1 – 10.0

  • Draw Trigger FOV (on/off)

    • General tab: thickness 1.0 – 5.0

    • Per-weapon tab: thickness 0.5 – 5.0

Kill Switch:

  • Enable/disable (popup with options)

  • Kill switch hotkey

  • Auto kill switch (safe mode)

  • Distance threshold:

    • General tab: 0.0 – 150.0

    • Per-weapon tab: 1.0 – 100.0

Deadzone & Target Control:

  • Deadzone enable + radius: 1.0 – 20.0

  • Save target (sticky target)

  • Aim lock

  • Target switch delay: 0.0 – 5.0 s

Visual Aids:

  • Draw FOV circle (on/off)

    • Thickness: 1.0 – 5.0

  • Draw crosshair (on/off)

    • Thickness: 1.0 – 5.0

  • Draw target marker (on/off)

    • Thickness: 1.0 – 5.0

FOV Modes:

  • Standard FOV: 1° – 180°

  • Custom/scaling FOV:

    • Min FOV and Max FOV (linked bounds)

    • Time coefficient:

      • General tab: 0.0 – 3.0

      • Per-weapon tab: 0.1 – 3.0

    • Distance coefficient:

      • General tab: 0.0 – 3.0

      • Per-weapon tab: 0.1 – 3.0

Safety Limits:

  • Max aim distance:

    • General tab: 1 – 1000

    • Per-weapon tab: 1 – 1000

  • Max spectators:

    • General tab: 0 – 20

    • Per-weapon tab: 0 – 10

Per-Weapon Profiles:

  • Selection: Disabled, AR, DMR, LMG, Melee, Pistol, Shotgun, SMG, Sniper, Special, Throw

  • Each profile has its own full set of toggles, hotkeys, smooth, interpolation, humanization, prediction, visibility/ignore, triggerbot, kill switch, deadzone, FOV/crosshair/target drawing, custom/scaling FOV, distances, and spectator caps.


👤 Player ESP Features

Master Controls:

  • Enable/disable Player ESP (popup with toggle hotkey)

  • Max render distance: 1 – 1000

  • Dynamic font scaling:

    • Min font size: 10.0 – Max

    • Max font size: Min – 30.0

Enemy Indicators (Out-of-Screen):

  • Enable/disable (popup)

  • Max distance: 0 – 1000

  • FOV limit: 0 – 180

  • Indicator thickness: 1.0 – 5.0

  • Opacity scaling:

    • Min opacity: 0.00 – 1.00

    • Max opacity: 0.00 – 1.00

  • Size scaling:

    • Min size: 1.0 – Max size

    • Max size: Min size – 30.0

  • Shape types:

    • Triangle

    • Dot

  • Color modes:

    • Static color (RGBA)

    • Team color (alpha 0 – 255)

    • Visibility-based: Visible color / Non-visible color

Head Circle:

  • Enable/disable (popup)

  • Size: 1.0 – 10.0

  • Thickness: 1.0 – 5.0

  • Filled (on/off)

  • Color modes:

    • Static color (RGBA)

    • Team color (alpha 0 – 255)

    • Visibility-based: Visible / Non-visible

Distance ESP:

  • Enable/disable (popup)

  • Merge with nickname (on/off)

  • Position: Top / Bottom / Left / Right

  • Color modes:

    • Static color (RGBA)

    • Team color (alpha 0 – 255)

    • Visibility-based: Visible / Non-visible

Nickname ESP:

  • Enable/disable (popup)

  • Position: Top / Bottom / Left / Right

  • Color modes:

    • Static color (RGBA)

    • Team color (alpha 0 – 255)

    • Visibility-based: Visible / Non-visible

Weapon ESP:

  • Enable/disable (popup)

  • Position: Top / Bottom / Left / Right

  • Color modes:

    • Static color (RGBA)

    • Team color (alpha 0 – 255)

    • Visibility-based: Visible / Non-visible

Box ESP:

  • Enable/disable (popup)

  • Shape: Frame / Corner

  • Rounding: 1 – 20

  • Thickness: 1.0 – 5.0

  • Width scale: 0.10 – 1.00

  • Filled (on/off) + fill color

  • Color modes:

    • Static color (RGBA)

    • Team color (alpha 0 – 255)

    • Visibility-based: Visible / Non-visible

Tracer Lines:

  • Enable/disable (popup)

  • Origin: Top / Middle / Bottom

  • Thickness: 1.0 – 5.0

  • Color modes:

    • Static color (RGBA)

    • Team color (alpha 0 – 255)

    • Visibility-based: Visible / Non-visible

Skeleton ESP:

  • Enable/disable (popup)

  • Thickness: 1.0 – 5.0

  • Color modes:

    • Static color (RGBA)

    • Team color (alpha 0 – 255)

    • Visibility-based: Visible / Non-visible

Health Bar:

  • Enable/disable (popup)

  • Position: Top / Bottom / Left / Right

  • Thickness: 1.0 – 5.0

  • Color alpha: 0 – 255

Status ESP:

  • Enable/disable (popup)

  • Position: Top / Bottom / Left / Right

  • Color modes:

    • Static color (RGBA)

    • Team color (alpha 0 – 255)

    • Visibility-based: Visible / Non-visible

Velocity ESP:

  • Enable/disable (popup)

  • Position: Top / Bottom / Left / Right

  • Color modes:

    • Static color (RGBA)

    • Team color (alpha 0 – 255)

    • Visibility-based: Visible / Non-visible

Prediction Lines:

  • Enable/disable (popup)

  • Prediction time: 0.1 – 5.0

  • Line length: 10 – 300

  • Line thickness: 1.0 – 5.0

  • Show end point (on/off)

  • End point size: 1.0 – 10.0

  • Color modes:

    • Static color (RGBA)

    • Team color (alpha 0 – 255)

    • Visibility-based: Visible / Non-visible

  • Minimum velocity threshold: 1.0 – 100.0

Proximity Alerts:

  • Enable/disable (popup)

  • Proximity radius: 10.0 – 200.0

  • Pulsating border (on/off)

  • Proximity warning text (on/off)

  • Border thickness: 1.0 – 10.0

  • Text size: 10.0 – 30.0

  • Alert color (RGBA)

  • Text color (RGBA)


📦 Items ESP Features

Master Control:

  • Items ESP enable as a combobox category selector

  • Categories:

    • Weapons

    • Packages

    • Vehicles

    • Ammo

    • Attachments

    • Throwables

    • Medicine

    • Equipables

    • Other Equipables

Weapons:

  • Toggle via combopicker (enable + color + show type)

  • Show type:

    • Type → multi-select by weapon category:

      • AR, DMR, LMG, Melee, Pistol, Shotgun, SMG, Sniper, Special, Throw

    • Name → multi-select by weapon name (full list)

  • Per-category filter selection is saved

Packages:

  • Toggle via pickerbox (enable + color)

  • Multi-select package list (full package names)

Vehicles:

  • Toggle via combopicker (enable + color + show type)

  • Show type:

    • Type → multi-select:

      • Road

      • Sailing

    • Name → multi-select by vehicle name (full list)

Ammo:

  • Toggle via combopicker (enable + color + show type)

  • Show type:

    • Holding Weapon → auto shows compatible ammo for current weapon

    • Type → multi-select by weapon category (AR/DMR/…)

    • Weapon Name → multi-select by weapon name (uses weapon list)

    • Name → multi-select by ammo name

Attachments:

  • Toggle via combopicker (enable + color + show type)

  • Show type:

    • Holding Weapon → show only compatible attachments

    • Type → multi-select by weapon category (AR/DMR/…)

    • Weapon Name → multi-select by weapon name

    • Name → multi-select by attachment name

Throwables:

  • Toggle via pickerbox (enable + color)

  • Multi-select throwable list (e.g., frag, smoke, molotov, stun, etc.)

Medicine:

  • Toggle via pickerbox (enable + color)

  • Multi-select medical list (e.g., first aid, medkit, boosters, bandages)

Equipables:

  • Toggle via pickerbox (enable + color)

  • Multi-select gear list (e.g., helmets, vests, backpacks)

Other Equipables:

  • Toggle via pickerbox (enable + color)

  • Multi-select custom equipable list

Item ESP Settings:

  • Max distance: 0 – 1000

  • Dynamic font scaling for item names:

    • Min font size: 10.0 – Max

    • Max font size: Min – 30.0


🎨 Colors & Customization

Aimbot & Overlays:

  • Triggerbot FOV color (RGBA with alpha)

  • Aimbot FOV color (RGBA with alpha)

  • Crosshair color (RGBA with alpha)

  • Target color (RGBA with alpha)

(Color pickers support alpha for transparency.)


📡 Radar Features

Enable/Disable:

  • Master toggle (popup with hotkey)

Position & Size:

  • Position X: 0 – 1920

  • Position Y: 0 – 1080

  • Radar size: 50 – 500

  • Zoom level: 1 – 100

  • Max detection distance: 0 – 1000

Dynamic Scaling:

  • Min size: 1.0 – Max size

  • Max size: Min size – 6.0

Opacity Scaling:

  • Min opacity: 0.00 – 1.00

  • Max opacity: 0.00 – 1.00

Appearance:

  • Radar shape (internal support): Square / Circle

  • Color modes:

    • Static color (RGBA)

    • Team color (alpha 0 – 255)

    • Visibility-based: Visible color / Non-visible color


⚙️ Miscellaneous

General:

  • Spectator count (on/off)

  • Language selection (instant switch):

    • EN, CN, RU, DE, FR, HE, JP, PT, TH, TR, VI

Performance:

  • Game FPS cap: 30 – 240

  • Render FPS (overlay refresh): 30 – 240


💾 Configurations

Menu & Saving:

  • Menu key (customizable)

  • Automatic saving: every menu change is saved immediately

Create & Manage Configs:

  • New config name input

  • Create new config (.pubg) with one click

  • Parse configs and initialize path automatically

  • Save current settings to the selected config

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